![I've been working on making large-scale custom terrain with heightmaps and megatextures using worldmachine. This is my latest one, I think it turned out pretty good! : r/hammer I've been working on making large-scale custom terrain with heightmaps and megatextures using worldmachine. This is my latest one, I think it turned out pretty good! : r/hammer](https://preview.redd.it/b4zha6vtb8j51.png?width=640&crop=smart&auto=webp&s=89785ceebedcfdb50ccc2cc4e35865b59b922dd8)
I've been working on making large-scale custom terrain with heightmaps and megatextures using worldmachine. This is my latest one, I think it turned out pretty good! : r/hammer
![How to Create Roads 7/8: Blocking Roads Off with Terrain Tutorial - [CS:GO, L4D2, L4D1, TF2, HL2] - YouTube How to Create Roads 7/8: Blocking Roads Off with Terrain Tutorial - [CS:GO, L4D2, L4D1, TF2, HL2] - YouTube](https://i.ytimg.com/vi/6lIDNK1v6yY/maxresdefault.jpg)
How to Create Roads 7/8: Blocking Roads Off with Terrain Tutorial - [CS:GO, L4D2, L4D1, TF2, HL2] - YouTube
![CS:GO SDK Hammer Source Tutorial - Abandoned House Workflow (Part 4/5) - Displacement/Terrain and Foliage CS:GO SDK Hammer Source Tutorial - Abandoned House Workflow (Part 4/5) - Displacement/Terrain and Foliage](https://www.worldofleveldesign.com/categories/csgo-tutorials/images/031-csgo-abandoned-house-terrain-30.jpg)
CS:GO SDK Hammer Source Tutorial - Abandoned House Workflow (Part 4/5) - Displacement/Terrain and Foliage
![Wiki: Tutorial: Advanced Terrain Creation - TWHL: Half-Life and Source Mapping Tutorials and Resources Wiki: Tutorial: Advanced Terrain Creation - TWHL: Half-Life and Source Mapping Tutorials and Resources](https://i.imgur.com/Rjwoq2s.png)
Wiki: Tutorial: Advanced Terrain Creation - TWHL: Half-Life and Source Mapping Tutorials and Resources
![Happy New Year (and a bit about terrain generation for Quake 1 maps) | Photography, software development, Quake mapping and other stuff Happy New Year (and a bit about terrain generation for Quake 1 maps) | Photography, software development, Quake mapping and other stuff](https://www.gorgs.org/wp-content/uploads/2021/01/quake_map_height_map_07.jpg)